Coding Programs in Libraries

Why should I teach coding classes?

Public libraries help bridge the digital divide by providing access to tech and internet — adding coding is a natural extension of that mission.

Key Benefits:

  • Teaches computational thinking, logical reasoning, and problem-solving skills useful beyond "just coding"
  • Attracts new patrons and engages youth & families
  • Positions libraries as community tech hubs
  • Even libraries without prior coding expertise can run successful programs with the right tools and support

Insight: Coding programs extend your library's mission of providing equitable access to education and technology for all community members.

Program Ideas & Class Formats

1. One-Time "Intro to Coding" Workshop Great for Beginners

Duration: 1 hour (or 90 minutes) — perfect for "Hour of Code" or special events

Audience: Kids ages ~8-12, or teens/adults new to coding

Activity:

  • Use block-based coding tools (e.g., Code.org, Scratch)
  • Build a simple interactive game or animation
  • Hand out "challenge" for participants to continue at home
Beginner-FriendlyLow CommitmentKids/Teens/Adults
2. Weekly Coding Club or "After School" Series

Duration: 6-8 weeks, 1 session per week, 60-90 minutes each

Audience: Tweens/teens (or adults)

Format:

  • Mix instruction + hands-on coding + project-work time
  • Build a web page, make a simple game, use Python/JavaScript
  • Peer showcase: Let participants present projects at the end
  • Ready-to-run platforms available that provide training for librarians

Tip: You don't need to be a coding expert! Many platforms provide complete training and curriculum for library staff.

StructuredProject-BasedTeens/Adults
3. Drop-In "Maker/Maker-Code" Session

Duration: 1-2 hours, perhaps in the afternoon or weekend

Audience: Mixed ages (families, kids + adult mentors)

Format:

  • Multiple stations where patrons can choose activities
  • Code a simple robot or use a microcontroller
  • Create digital art/animation via code
  • "Unplugged" coding games (no computer) for younger kids

Benefits:

  • Lower commitment, encourages exploration
  • Can tie into your library's makerspace
  • Families can participate together
FlexibleFamily-FriendlyExploratory
4. Adult/Community Coding Workshop or Bootcamp Career-Focused

Duration: 4-8 weeks, 1.5-2 hours each session

Audience: Adults / career seekers

Focus Areas:

  • Basic web development (HTML/CSS/JavaScript)
  • Python for data analysis
  • Digital literacy via coding

Format:

  • More structured curriculum
  • Partner with local college or tech business for instructors or guest talks
  • Library-specific products support flagship "learn to code" programs
AdultsCareer SkillsStructured
5. Special Event / Coding Competition / Hackathon

Duration: Half day or full day event

Audience: Teens (and maybe family teams)

Format:

  • Provide challenges: "Design a simple game in 3 hours"
  • "Build a website prototype"
  • "Robotics coding challenge"
  • Offer small prizes for winners

Note: Some coding platforms supporting libraries offer competition modules to make planning easier.

CompetitiveTeensHigh Energy

Useful Resources & Platforms

Here are toolkits, platforms, and curriculum resources designed specifically for library contexts:

American Library Association (ALA) Programming Resources

"Ready to Code" toolkit with example lesson plans (for "Little Coders"), unplugged activities, and guides for libraries.

FreeCurriculumAll Ages
WebJunction – Programming Topic Page

Free courses and webinars for library staff on how to plan, implement, and evaluate programming (for tech & non-tech topics).

Free TrainingStaff Development
TechSoup Blog – Host a Coding Class at Your Library

Practical guide for setting up coding events: recruiting volunteers, device setup, and choosing platforms.

Free GuidePractical Tips
Vidcode

Library-friendly self-guided computer science courses aimed at teens. Interactive tutorials like Snapchat filters and web development.

TeensSelf-GuidedInteractive
Fiero Code

Platform built from the ground up for libraries (e-resource + code club + competition). Very plug-and-play for libraries without coding expertise.

Library-SpecificComplete SolutionNo Expertise Needed

Real Example: Santa Clara City Library offers "Check Out & Code Kits" (Chromebooks + instruction) for ages 5+ that patrons can take home.

Getting Started with Your Coding Program

Step 1: Identify Your Audience & Goals
  • Who do you want to serve? (kids, teens, adults, families)
  • What outcomes do you want? (digital literacy, career skills, youth engagement)
  • What level of commitment can you make? (one-time workshop vs ongoing club)
Step 2: Assess Your Resources
  • Do you have computers/tablets available? How many?
  • What is your staff's comfort level with technology?
  • What is your budget for platforms, devices, or training?
  • Do you have space that can accommodate hands-on activities?
Step 3: Choose Your Format & Platform
  • Start small with a one-time workshop or Hour of Code event
  • Select age-appropriate tools (block-based for kids, text-based for teens/adults)
  • Consider ready-made curricula designed for libraries
  • Look for platforms that provide staff training and support
Step 4: Prepare Staff & Volunteers
  • Take advantage of free training from WebJunction, ALA, and vendors
  • Recruit tech-savvy volunteers from the community (students, retirees)
  • Test the technology and activities beforehand
  • Prepare troubleshooting guides for common issues
Step 5: Promote Your Program
  • Use social media, library website, and in-library signage
  • Partner with schools to reach students and families
  • Highlight that no prior experience is needed
  • Leverage national events like Hour of Code (December) or Computer Science Education Week
Step 6: Launch & Iterate
  • Start your first program with realistic expectations
  • Collect feedback from participants and staff
  • Adjust timing, content, or format based on what you learn
  • Celebrate successes and share participant projects

Tips & Best Practices

  • You Don't Need to Be an Expert: Many successful library coding programs are run by staff who learned alongside participants
  • Start Small & Simple: Begin with a one-time workshop before committing to a multi-week series
  • Use Free Tools First: Code.org, Scratch, and other free platforms are excellent starting points
  • Make It Social: Coding is more engaging when participants can collaborate and share
  • Emphasize Creativity: Focus on what participants can create, not just technical syntax
  • Provide Take-Home Challenges: Help learning continue beyond the library with projects they can finish at home
  • Partner Strategically: Connect with local tech companies, colleges, or coding bootcamps for guest speakers or mentors
  • Showcase Projects: Display finished work in the library or on social media to build excitement
  • Mix Ages When Appropriate: Family coding events can create mentorship opportunities between older and younger participants

Common Challenges & Solutions

Challenge: "Our staff doesn't know how to code"

Solution: Use platforms specifically designed for libraries that provide complete training and curriculum. You can also recruit volunteers from local high schools, colleges, or tech companies.

Challenge: "We don't have enough computers"

Solution: Start with "unplugged" coding activities that teach computational thinking without devices. Consider pairing participants or rotating between stations. Look into device checkout programs.

Challenge: "Technical issues during programs"

Solution: Test all technology beforehand. Have backup activities ready. Use platforms that work offline or have low bandwidth requirements. Recruit a tech-savvy volunteer as your "IT support" during sessions.

Challenge: "Low attendance or engagement"

Solution: Partner with schools for promotion. Make programs project-based rather than lecture-based. Offer prizes or certificates. Consider timing (after school, weekends). Showcase what participants will create.

Challenge: "Sustaining programs long-term"

Solution: Start with sustainable formats (monthly rather than weekly). Use free or low-cost platforms. Train multiple staff members. Build partnerships with organizations that can provide ongoing support.